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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Fanblogs.com - Latest Comments in New clock rules contributing to shorter games?</title><link>http://fanblogs.disqus.com/</link><description></description><atom:link href="https://fanblogs.disqus.com/new_clock_rules_contributing_to_shorter_games/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Fri, 05 Sep 2008 14:16:37 -0000</lastBuildDate><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2147207</link><description>&lt;p&gt;Bleacher + Shorter games = My @$$ not hurting as bad...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">gatorhippy</dc:creator><pubDate>Fri, 05 Sep 2008 14:16:37 -0000</pubDate></item><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2146789</link><description>&lt;p&gt;When did they begin the 30 Second Time-Out thing?  Given each T.O. is supposed to be for 1 minute, why not allow one of the regular T.O.'s to be taken as two separate 30 Second T.O.'s?&lt;/p&gt;&lt;p&gt;As for the new clock rule, the only one it benefits is the team in the lead toward the end, and of course the fans routing for it.  It may make come-backs a little tougher, especially if a given coach hasn't learned the fine art of clock management.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zac</dc:creator><pubDate>Fri, 05 Sep 2008 13:52:27 -0000</pubDate></item><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2146657</link><description>&lt;p&gt;Sadly, that's what pays for all too many of these games, AND, given the big money making business college football has become (and has been for a long, long time)...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Zac</dc:creator><pubDate>Fri, 05 Sep 2008 13:43:07 -0000</pubDate></item><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2140343</link><description>&lt;p&gt;its a good one*************muthu&lt;a href="www.widecircles.com" rel="nofollow noopener" target="_blank" title="www.widecircles.com"&gt;widecircles&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">muthu</dc:creator><pubDate>Fri, 05 Sep 2008 02:20:51 -0000</pubDate></item><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2137809</link><description>&lt;p&gt;Can we find a way to make the games last from Mid January to early September&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SCBuck</dc:creator><pubDate>Thu, 04 Sep 2008 22:58:03 -0000</pubDate></item><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2137771</link><description>&lt;p&gt;Can we find a way to make the games last from Mid January to early September&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SCBuck</dc:creator><pubDate>Thu, 04 Sep 2008 22:56:04 -0000</pubDate></item><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2136734</link><description>&lt;p&gt; Bettin' man that I am - this is what I've been wondering about and playing pretty close attention to. I have suspected that any rules made by the NCAA are to benefit the "underdog". Now, we're all used to "certain numbers" as the betting line. But, with less plays per game, those point spreads are gonna be affected. So, we'll have to be a little more careful with those large point spreads. Evenly matched games won't be affected as much - but big blowout wins might be. What we might think should have been a 36 point win might only be 30 this year. Lost one with Kansas just this last weekend. Kansas was favored by -36 and only beat Florida International by thirty. Usually, in any year, Kansas is blowin' teams out big-time early. Maybe the clock had some impact on that game.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tommy_Trojan</dc:creator><pubDate>Thu, 04 Sep 2008 22:00:25 -0000</pubDate></item><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2125728</link><description>&lt;p&gt;The drop in week one can be expected due to the reduced competitiveness and TV coverage this week.&lt;/p&gt;&lt;p&gt;Less TV coverage equals less commercial timeouts.  How many games did ESPN show?  How many do they usually show?  They are the worst for commercials.&lt;/p&gt;&lt;p&gt;Also with the lopsided leads many teams were running to get the game over with.  This reduces the number of plays.  How may shoot outs did we see this week?  How many do we get in a normal week?&lt;/p&gt;&lt;p&gt;Week one statistics of game time and plays are not a representative sample of the season game population.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ben Prather</dc:creator><pubDate>Thu, 04 Sep 2008 17:40:38 -0000</pubDate></item><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2111511</link><description>&lt;p&gt;Alternatively, "it wasn't broke and they ain't fixed it".&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ramblin' Gator</dc:creator><pubDate>Thu, 04 Sep 2008 14:42:11 -0000</pubDate></item><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2111499</link><description>&lt;p&gt;Amen, brother!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ramblin' Gator</dc:creator><pubDate>Thu, 04 Sep 2008 14:41:28 -0000</pubDate></item><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2109232</link><description>&lt;p&gt;Hardly.  Corporate (i.e. hawking something) America has complete control of everything including college football games.  60 minutes of playing time and usually 210 minutes from start to finish.  Continuity, flow of the game are anachronistic concepts.  Day's coming when there'll be a commercial timeout after each play.  Can't wait for those bitter cold days in late November and early December when we poor masochistic fans are forced to just sit there and freeze while everything on the field comes to a complete stop every five minutes.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">myad9446</dc:creator><pubDate>Thu, 04 Sep 2008 13:28:53 -0000</pubDate></item><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2108058</link><description>&lt;p&gt;Classic "if it ain't broke, don't fix it" scenario.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Porcine</dc:creator><pubDate>Thu, 04 Sep 2008 12:18:50 -0000</pubDate></item><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2107322</link><description>&lt;p&gt;We don't really need shorter games now. My DVR now prompts me on all sporting events to record that program for an additional amount of time, where before, I had to manually record a program or two after the game to make sure I caught it all. And if the game went to overtime, you might still be screwed...&lt;/p&gt;&lt;p&gt;Boy I was pissed the first time it cut off my game. I figured that a DVR was so smart, it knew when the game was over. Man, was I ever wrong...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">War_Eagle_Atlanta</dc:creator><pubDate>Thu, 04 Sep 2008 11:32:53 -0000</pubDate></item><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2106839</link><description>&lt;p&gt;I'm glad they shortened the games. I know when I get to the stadium or sit down to watch the game on tv, I'm thinking: "Can we get this over with?"&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">NMLSooner</dc:creator><pubDate>Thu, 04 Sep 2008 11:12:56 -0000</pubDate></item><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2106812</link><description>&lt;p&gt;I'm glad they shortened the games. I know whether I've just gotten to the stadium or I'm sitting down to watch the game I'm thinking "I wish they'd hurry up and get this thing over.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">NMLSooner</dc:creator><pubDate>Thu, 04 Sep 2008 11:10:48 -0000</pubDate></item><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2106639</link><description>&lt;p&gt;Agreed. It seemed like the Clemson/Alabama game was 70% commercials and 30% game.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">aVoiceInSC</dc:creator><pubDate>Thu, 04 Sep 2008 10:59:43 -0000</pubDate></item><item><title>Re: New clock rules contributing to shorter games?</title><link>http://www.fanblogs.com/ncaa/007720.php#comment-2104638</link><description>&lt;p&gt;Maybe there should be fewer commercials....just a thought&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">PittsburghTiger</dc:creator><pubDate>Thu, 04 Sep 2008 10:19:17 -0000</pubDate></item></channel></rss>